Almost every single video game movie ever has sucked. It’s just inevitable when you take a medium that’s so personal and expand it into a less engaging experience. Duncan Jones, director of probably the biggest video game movie of all time Warcraft, knows this and thinks he’s fixed it.
“As soon as I saw David Fincher make a movie out of Facebook, I felt like anything is possible,” Jones told io9, along with three other journalists. “The source of your material is not necessarily going to dictate whether you can make a good movie. It’s finding an element of truth in it, or a thread which you can build a story around.”
“Now, fortunately, Warcraft has 20 years of storytelling to pick from. And for us, the obvious choice was to go right to the beginning of that story when Orcs first met Humans. That was kind of our initial set up. And then a lot of things fall into place from that. You kind of know who your main characters are going to be because you have the lore to set you on the path at that point. But again, working with the guys at Blizzard, using their creativity and our own, I think we were able to refine and pair down what it is that would make a good core story for a film because a film is always going to be different from a game. And you always have to have a narrative. The audience isn’t going to be there to choose the story for you.”
Also in the interview (which you can watch above), Jones talked about the movie being nearly finished, how the film— like the game—will have heroes and villains, who live in shades of grey. He also talked about jumping from science fiction to fantasy, the film’s tone, the continuity between the game and movie, the visual effects, Easter Eggs, sequels (which we wrote about here), the motion capture actors, and the character that most surprised him.
So who was the most surprising character? “Draka, Durotan’s wife,” Jones said. “Draka was a character who was written smaller and grew over the course of the film, and she’s fantastic. Great character, [with an] amazing actress who performs her (Anna Galvin), just a really unique character [that] I’m very proud of.”
Warcraft hits theaters in June 2016.