Halo Reach concept art lets you know "You've just been killed by a hunting trophy"

Illustration for article titled Halo Reach concept art lets you know "You've just been killed by a hunting trophy"

Bungie concept artist Isaac Hannaford keeps posting more amazing concept art for Halo: Reach and Halo 3 on his blog. The latest update: Some early Noble Team concepts. Including some pretty... unique customizations.

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Above is a detail from the Emile concept art, complete with painted-on skull. Writes Hannaford:

Emile hates the Covenant with a passion. The skull on his face plate is less of a macho symbol, and more like saying "you've just been killed by a hunting trophy" Its fueled by anger and indignation, and he's effectively spitting in his enemies faces.

Check out a couple more of our favorites below, and the rest over at Hannaford's site.

Illustration for article titled Halo Reach concept art lets you know "You've just been killed by a hunting trophy"

Jorge concept art — notice the kill marks on his left shoulder pad, the side that faces the enemy. Writes Hannaford, "This aspect of his personality doesn't show much in the game, but its a left over habit from his origninal Spartan II squad. He continues the tradition out of reverence."

Illustration for article titled Halo Reach concept art lets you know "You've just been killed by a hunting trophy"
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Jun, with his rifle broken down, and a version of his helmet that makes it clear he's the sniper of the team.

DISCUSSION

James Whitbrook

Lurve Jorge's original helmet, I'm glad they kept something similar to that in the Multiplayer Spartan Customisation. Although his final helmet was pretty cool too, I rocked that for a good chunk of my matchmaking career!

I'm glad they adapted Emile's visor to make the skull look like it was physically etched into the helmet by a knife or something instead of just painted on. It made it look much more visceral, which suited Emile's "I'm ready! How 'bout you?!" sort of attitude.