Gamers Play Fallout — In the Real World

A group of over 200 Russian role players enacted their own Fallout-style video game, offering a taste of how the nuclear apocalypse might look. Check out the gallery of their gameplay, complete with military encampments, radiation suits, and atomic zombies.

S.T.A.L.K.E.R.: Shadow of Chernobyl is a Ukrainian video game in a similar vein to the Fallout franchise. Borrowing material from the novella Roadside Picnic by Boris and Arkady Strugatsky and Andre Tarkovsky's film Stalker, S.T.A.L.K.E.R. takes place in the Zone of Alienation after a fictional second Chernobyl Disaster, which killed or mutated many of Chernobyl's residents.

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This past August, over 200 players got together to organize a real-life version of S.T.A.L.K.E.R., with the Russian town of Vyborg standing in for Chernobyl, and latex masks representing nuclear mutations. Their photos provide a veritable storyboard for military response to a mutant apocalypse.

Stalker: Inhabitants of core 2009 [LiveJournal — Thanks, John Struan!]

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DISCUSSION

I`m going to have to side with some of my fellow commenters here and take some issue with the fact that this story is labelled up as having something to do with Fallout. I loved the Stalker game, and as soon as I found out about them I bought both the film and Roadside Picnic. I`m glad to see (although I guess I shouldn`t be surprised) that a good number of my fellow commenters have heard of both the film and the book, but I bet a lot of the wider science fiction audience have not. This article could have been the perfect way to introduce them to something that may have normally fallen under their radar. In fact, why not take this opportunity to post a retrospective on Roadside Picnic / Stalker (film).