The first trailer for the CG animated Peanuts movie has arrived, and the good news it that the animators clearly tried hard to match Charles Schulz's classic drawing style and characters in the movie's 3D models. The bad news is everything else.
Really, it's all perfectly summed up by the beginning of this first teaser for the movie, as the camera pans back from Charlie Brown's giant blockhead to reveal the lovingly rendered individual hairs on Charlie Brown's head. You know, the ones that make up the sole hair that juts out of Charlie Brown's forehead.
Why? Why bother? Why add this completely unnecessary level of detail? Why use god knows how many hours of manpower to to give Snoopy's ear some kind of texture, when you could actually do all this in 2D and it would look at least as good? What man, woman or child is saying to themselves, "Boy, I sure used to love Snoopy, but now that I'm mature enough to recognize that his ear is a monochromatic black as opposed to some photo-realistic/cartoon hybrid, I just can't get into it anymore"?
On the other hand, I do like the classic comic strip visual effects, like Charlie Brown getting dizzy. I also like that the movie seems to be using a 2.5D plain, but I have little hope that the entire movie (or even half of the movie) will use the classic visual style we've come to expect from every other Peanuts thing ever.
I don't know, guys. I just feel like at best this film is going to make people say "Well, this movie doesn't diminish my love of Snoopy and the gang," and there's so much potential for it to be worse. But hey, maybe I'm just feeling crabby. Anyone got a nickel so I can visit my psychiatrist?