Metal Gear Solid 2: Sons of Liberty was one of the most anticipated games ever. 1998’s Metal Gear Solid blew everyone away with its attention to detail and imaginative world. The sequel, one of the first big PS2 games, would herald Solid Snake’s triumphant return. Snake came back...but not for the entire game.
“You’re the video game writer person,” said one of my friends last night. “What do you think of Metal Gear Solid V?” I looked down at my Shadow Moses shirt, slightly embarrassed. “I haven’t played it much,” I confessed. “I’ve been spending most of my time with Mad Max.”
There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen missions later, there’s a harrowing sequence that ranks among the best video game scenes I’ve ever played. If you don’t know how to reconcile those two things,…
Rumors have suggested that Konami was unhappy with how much money Hideo Kojima spent on his most recent epic, which might explain why one of Metal Gear Solid V’s most pivotal story missions isn’t actually in the game.
So you just woke up from a nine-year coma, you’re missing an arm, and there’s a giant horn implanted in your forehead. Whatcha gonna do?
Metal Gear Solid is an obsession for millions of gamers, with its totally insane science-fiction storytelling. But at its heart, the series has always been about celebrating and questioning the power of technology. The story of Solid Snake, Raiden, and Snake’s evil dad Big Boss (it’s... a long story) isn’t just…
If you’re familiar with the frequently ridiculous batshit insanity that is the Metal Gear Solid franchise, you’ll look at the above picture of a dog, in a sneaking suit, with an eye patch, and holding a knife it its mouth, and treat it as perfectly normal. The rest of us, meanwhile, will go “buh-whaaaaa???”
For the past few days, I’ve done very little but play Metal Gear Solid V: The Phantom Pain, a new video game made by the well-known spa company Konami. I’ve been sneaking and shooting through deserts and forests. I’ve infiltrated bases, crippled soldiers, and taken four showers. It has been wonderful.
Metal Gear lore is remarkably complicated and goofy. Michael Huber at GameTrailers tries to quickly sift through it all and distill it down to the main points. I think it pretty much works! There’s a ton of noise in these games (I mean Para-Medic talked about movies so much, and that one guy kept shitting his pants,…
Simon Pegg talks Star Trek 3 rumors. An unlikely mutant has joined the cast of Deadpool. Plus, the latest on Constantine, and what's next on Walking Dead, Agents of SHIELD and iZombie. Behold, Spoilers!
KantaiCon is a one-day anime convention in South Carolina which takes place on an actual aircraft carrier — the USS Yorktown. As demonstrated in Beat Down Boogie's video from last week's event, it's an excellent setting for cosplay.
"How can I best describe Metal Gear Solid V: Ground Zeroes?" I asked myself. "Ah, yes. I'll describe it as a small plate at an expensive restaurant."
Kojima Productions held an open house of its new, Los Angeles-based studio yesterday evening, and kicked things off with the first live demonstration of its upcoming flagship title, Metal Gear Solid V.
A plane crashes on a mysterious island, where the past and present collide. No, it's not Lost, it's Singularity, an upcoming game. Watch the trailer, plus Metal Gear Solid and Lost Planet 2 trailers, below.
Welcome back to our weekly feature, "New Comics We Crave," which tells you which comics you should check out on Wednesday. If you go down to the comic book store tomorrow, you're sure of a great surprise. Or, at least, you will be if you don't go down there with a very forgiving credit card and/or large bag of…