Fallout 4 has a ridiculous number of terminals, most of which the average player will never see. One man, however, has actually spent over 25 hours poring through every computer in Fallout 4. It’s madness.
Iron Man? Check. Captain America? Check. Spider-Man? Yup, he’s there too.
Yesterday, Fallout 4 game director Todd Howard teased everyone watching this year’s DICE summit.
Robots, monsters, and mysteries are all coming to Fallout 4 as DLC—and the added content looks pretty sweet.
Female nudity mods, Fallout 4 already has covered. Male nudity mods are a whole other story, though.
Fallout 4 was not always the game that we actually got to play. Like most games, it changed and morphed during development—and it’s fun to look back on what could have been.
On PC, Fallout 4 is an endless sea of possibility. Anything you can imagine, you can probably download as a customization and insert it into the game.
Bless the leader of the Minutemen, and his never-ending supply of endangered settlements. He just wants to make the world a better place. And yet...
Picking a faction in Fallout 4 is the most agonizing choice in the entire game. Turns out, deciding the fate of the Commonwealth is very difficult when every group vying for dominance is awful in its own, special way.
Fallout 4 expects you to commit murder. While you can occasionally avoid killing others, the wasteland is ruthless and demands violence. That’s how Bethesda intended the game to be played, anyway—but clever players are finding ways around it.
Most perks in Fallout 4 are just supposed to give you a little boost, nothing major or almost game-breaking. This is not one of those perks.
For most people, beating Fallout 4 means sinking dozens of hours into the game—and that’s just sticking to the main story missions. Speedrunners, however, have figured out how to beat the game in just a little over an hour. It’s incredible.
Fallout 4 is a pretty absurd game, on the whole. One moment you might become a comic book hero, the next you might go on a quest for a long-lost drinking buddy robot. That’s just the stuff on the surface. Things can get even stranger, if you look in the right places.
Last night, while wandering in Fallout 4, I heard something strange in the distance. A man on a megaphone was enthusiastically commentating a race. I’d never heard something like it before, so I had to take a closer look. To my surprise, I didn’t find a horse race, I found a robot race. A robot race! People were…
There’s a pretty great easter egg hidden in Fallout 4, and it has some juicy implications about two of Bethesda’s biggest series.
Fallout 3’s “Killable Children” mod was released in 2008, and since then, it’s been downloaded over 150,000 times by PC players. It’s probably no surprise this relatively popular type of mod made a comeback with Fallout 4, too, right?
In the late 20th century, people hoped that the new millennium would usher in an age of promise: hoverboards, flying cars, personal robots, and the like. That future, the one that everyone predicted, never quite came to pass. Not in the way we thought it would, anyway.
It’s a harsh wasteland out there, fellow vault dwellers. Horrors can be found in every corner of the Commonwealth. Making it through Fallout 4 in one piece can be tough—especially at first. Thankfully, we’re here to help.
Sometimes, Fallout 4 feels less like an RPG than it does a straight-up horror game.
I remember the first time I saw Power Armor, back in Fallout 2. Frank Horrigan, the game’s villain, mowed down a group of innocents right in front of my eyes. It was horrifying, but the message was clear: you don’t mess with Frank.