The original Star Wars doesn't start out by explaining much. You're just thrown in the deep end with a space battle. Meanwhile, The Phantom Menace tells us about trade disputes and negotiations and taxation. So does this prequel have better worldbuilding than A New Hope?
This question came up over the weekend, as a result of last week's article about deadly sins of worldbuilding, over on Matt Zoller Seitz's Facebook page. And it mirrors some of the discussions we were having on the io9 article itself. When we talk about "worldbuilding," are we referring to endless explanations of backstory, or something else? Is worldbuilding something the reader or viewer ought to notice, because the writer makes a point of showing it off?