On Sunday, you'll have your last visit to Lost's mysterious island, so what fictional islands should you visit next? Luckily, science fiction is full of weird islands full of secrets, so call your metafictional travel agent today!
Be sure to book your travel plans soon, many of these locations have limited availability. Now if you need me, I'll be on my way to West Xylophone. Which island will you be sending postcards from?
Special thanks to Sharon Cooper, Noel Keyser, Michael O'Brien, and Yvonne Patowski for their assistance.
Myst from Myst (video game)
How to get there: Magical book.
Amenities: Plenty of puzzles and games to amuse yourself.
Travel Advisory: Try not to get involved in sibling squabbles.
Isla Nublar (Jurassic Park)
How to get there: Helicopter or ferry, as long as there isn't a storm.
Amenities: State of the art scientific facilities. Plenty of public toilets.
Travel Advisory: Be prepared for blackouts, nefarious schemes by computer hackers, and well, Velociraptors.
How to get there: Develop mutant powers.
Amenities: Freedom from discrimination
Travel Advisory: Look out for Sentinels.
Azkaban (Harry Potter)
How to get there: Commit a horrible and magical crime.
Travel Advisory: Proximity to Dementors has been known to cause extreme depression, lack of appetite, and generally is unhealthy.
The Island of Dr. Moreau (H.G. Wells)
How to get there: Shipwreck
Amenities: Lush vistas, unique wildlife
Travel Advisory: Local mad scientist, difficulty returning to normal life after your vacation
Atlantis (Stargate Atlantis)
How to get there: ZPM powered Stargate
Amenities: Gorgeous ocean views, comfortable and well decorated rooms.
Travel Advisory: Choose between being killed by Wraith or Replicators.
Pala (The Island by Aldous Huxley)
How to get there: Shipwreck, again.
Amenities: Utopian society based on Bhuddist ideals.
Travel Advisory: Pacifists targeted by neighboring countries.
Nantucket (Island in the Sea of Time by S.M. Stirling)
How to get there: Mysterious event/time travel
Amenities: Enjoy the quaint life of the Bronze Age
Travel Advisory: Other time travelers that aren't so content with the quaint life of the Bronze Age.
Isla de Muerta (Pirates of the Carribean)
How to get there: A "broken" compass
Amenities: Lots of fancy swag to choose from
Travel Advisory: Beware of undead pirates and ancient Aztec curses.
Isle Esme (Twilight)
How to get there: Marry your own sparkly member of the Cullen clan
Amenities: Large vacation home.
Travel Advisory: Becoming pregnant with a magically growing half-vampire baby has been known to happen.
Image: Necker Island, supposedly the inspiration for Isle Esme, via Mochatini.
Monster Island (Godzilla)
How to get there: On the back of almost any major kaiju
Amenities: You only need one stop to catch a glimpse of Godzilla, Mothra, and the rest.
Travel Advisory: Frequently under attack by something or another, possible nearby nuclear testing.
Roke Island (The Wizard of Earthsea by Ursula K. Le Guin)
How to get there: Be gifted with magical abilities
Amenities: The best mage school in the world.
Travel Advisory: Young upstart students might try to summon the dead.
Nomanisan Island (The Incredibles)
How to get there: Jet.
Amenities: Feel safe with the best security system in the world.
Travel Advisory: If you have any super powers, you might want to keep them to yourself.
Okishima Island (Battle Royale)
How to get there: Be part of the randomly selected third year Junior High class chosen to participate.
Amenities: Each visitor is provided with a survival pack including a map, compass, flashlight, food and water, and a random weapon.
Travel Advisory: You'll need to make sure at least one person dies every 24 hours - hopefully not you.
Themyscira (Wonder Woman)
How to get there: Travel to the Bermuda Triangle.
Amenities: Beautiful Grecian architecture, plenty of sparring partners.
Travel Advisory: Males are allowed, but not exactly welcome. Frequent target of angry Gods.
R'lyeh (Call of Cthulhu)
How to get there: Wait for it to rise from the Pacific Ocean
Amenities: fascinating architecture based on Non-Euclidean geometry
Travel Advisory: Death, madness, and terror.
Painting of R'lyeh by Mark Simonetti
Macross Island (the Macross series):
How to get there: The SDF-1
Amenities: See the latests transforming fighters, great music
Travel Advisory: Prone to attacks by Zentraedi Fleet, concerts may be hijacked by out of control virtual idols bent on killing everyone.
Alternate England (Doctor Who: Rise of the Cybermen/The Age of Steel)
How to get there: Broken TARDIS, or teleport devices
Amendities: Airships, EarPods, Vitex, and of course, free Upgrades.
Travel Advisory: You may not be compatible with the Upgrade process, in which case you'll be deleted.
Lincoln Island (The Mysterious Island by Jules Verne)
How to get there: balloon
Amenities: Helpful island caretaker will provide you with supplies, medicine, and fight off pirates for you.
Travel Advisory: Chance of volcanic activity